
Firewire Clash
- Mobile Game Type:free
- system:Android
- Type:Android Mobile Games
- language:Chinese
- VERSION:3.5.0
- Size:95.17MB
- Mobile Game introduce
- Download Link
- Everyone is Using
- Comment
" live wire conflicts "The politic war hand that is subject matter of a fire swims. Of game picture depict very distinct, the warlike scene of the shock gives you the realest game experience. The fire specially good effect of dazzle cruel lets your cannot help doing sth, exceed actual fire to give you different game pleasure.
Official introduction
" live wire conflicts " tactics of the first person shoots first true 3D game, long Chuangwei company makes fast and issue. The battle of dripping wet of merry and lively of reductive CS game experiences, classical will raid! Let a player review gunfight passion. Serve as greeting make, " live wire conflicts " use true 3D panoramic map, have picture of 4K class clarity to pledge, ; of map of Zhang Jingdian of true and reductive CS 40 mixes newest and mechanical science and technology, no matter AK still is M4, growing nix upper limit.
In addition, " live wire conflicts " use true person to take a skill, accomplish a character " mobile output " , leave thoroughly; of stake target practice has original mission additionally to play a way, blow up in reductive CS play a law to go up, more task of hostage rescue, convoy waits exceed exciting mode; more the value is carried, " live wire conflicts " be not game of strong couplet net, need not couplet net also can have game, do not take memory, do not get stuck, accomplish truly " at any time and place battle " .
Game characteristic
[true 3D panoramic gunfight is big picture is qualitative]
" live wire conflicts " use development of U3D of high quality engine, in exceed delicate and large 3D to build modular foundation to go up realistically, shirt-sleeve and contemporary fear an element instead, make real ground experience. " live wire conflicts " use up its to be able to optimize each to resemble element dot, accomplish big picture to pledge, no matter be subterranean garage, mix a bottle of square, strive lets player be personally on the scene.
[pass through challenge of a heil of bullets explodes the head is mythological]
" live wire conflicts " in true and reductive classical blow up element, more blend in gout innovation, 15 seconds internal resistance stops hostile the crafty plot of the member that blow up, ignite enemy of annihilation of with one action of bucket burning gas to wait blow up play a way, want you to be able to be challenged only blow up mythological.
[review classical map to innovate firearms science and technology]
" live wire conflicts " reductive many pieces of 40 the most classical battle map in CS, AI of improved tall intelligence, let a player an outpost of the tax office to be full of in each memory and expect to feel. Regard gunfight as game, " live wire conflicts " in the center introduced the most complete newest firearms science and technology, no matter be AK or M4, hands-down, have the growing attribute of nearly 100 kinds of different firearms and pattern more, make along with the heart the strongest exclusive weapon.
[rhythm belt feeling puts an end to station picket readily to output]
Distinction shoots the station picket target practice of game on market, " live wire conflicts " true person was used to take a skill on the trends of character model, accomplished truly " mobile output " , bouncing, dodge, the obstacle is covering get sth done without any letup.
[additional kind of task AI of tall intelligence of decisive battle playing a way]
" live wire conflicts " original creation 6 kinds of enemies, 20 kinds of AI are tie-in, ] the driving BOSS with disparate skill, let toll-gate field field experience different; in addition " live wire conflicts " in reductive CS is classical blow up besides the element, additional added hostage, convoy, assassinate wait for a variety of task mode, enjoy the pleasure of task of different the story of a play or opera to the top of one's bent.
[need not couplet net awaits at any time open war]
" live wire conflicts " be not game of strong couplet net, after needing to download first only, also can have game below the circumstance that does not have a network, do not beg a net fast, let you " at any time and place battle " , searched in those days tired the feeling that plays a CS.
Game window
1, live wire conflict uses true person to take a skill, accomplish a character " mobile output " , leave thoroughly; of stake target practice has original mission additionally to play a way;
2, blow up in reductive CS play a law to go up, more task of hostage rescue, convoy waits exceed exciting mode;
3, live wire conflict is not game of strong couplet net, need not couplet net also can have game, do not take memory, do not get stuck, accomplish truly " at any time and place battle " .
Small make up comment on
Hand of live wire conflict swims is a 3D the first person shoots play, in game reductive the carefree battle of CS, the technology that use 3D presents panoramic map for the player, true person movement is caught do not have cerebral target practice no longer, more original figure plays a way, will quickly download hostage of game rescue, convoy.
Firewire Clash Disclaimer:
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